Deep Ward Rune League of Legends 2025

Stealth Wards placed in the enemy jungle are considered Deep, and after level 11 Stealth Wards placed in the River are considered Deep as well.
- Deep Wards gain 1 extra health and +30-45 second duration (+30-120 seconds for Yellow Trinket Stealth Wards).
Other runes
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Overgrowth
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Ravenous Hunter
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Lethal Tempo
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Hail of Blades
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Axiom Acanist
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Dark Harvest
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Time Warp Tonic
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Resolve
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Triumph
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Electrocute
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Arcane Comet
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Zombie Ward
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Fleet Footwork
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Conditioning
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Scorch
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Magical Footwear
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Press the Attack
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Biscuit Delivery
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Legend: Haste
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Grasp of the Undying
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Manaflow Band
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Sudden Impact
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Waterwalking
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Bone Plating
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Phase Rush
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Overheal
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Ghost Poro
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Guardian
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Jack of All Trades
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Aftershock
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Hextech Flashtraption
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Shield Bash
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Transcendence
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Approach Velocity
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Taste of Blood
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Second Wind