Deep Ward Rune League of Legends 2025
Stealth Wards placed in the enemy jungle are considered Deep, and after level 11 Stealth Wards placed in the River are considered Deep as well.
- Deep Wards gain 1 extra health and +30-45 second duration (+30-120 seconds for Yellow Trinket Stealth Wards).
Other runes
- First Strike
- Bone Plating
- Conditioning
- Approach Velocity
- Celerity
- Legend: Bloodline
- Sixth Sense
- Grisly Mementos
- Dark Harvest
- Cheap Shot
- Electrocute
- Summon Aery
- Sudden Impact
- Electrocute
- Lethal Tempo
- Nimbus Cloak
- Perfect Timing
- Legend: Haste
- Magical Footwear
- Relentless Hunter
- Last Stand
- Hail of Blades
- Hextech Flashtraption
- Grasp of the Undying
- Conqueror
- Triumph
- Waterwalking
- Absolute Focus
- Ingenious Hunter
- Biscuit Delivery
- Manaflow Band
- Second Wind
- Ghost Poro
- Glacial Augment
- Guardian
- Absorb Life