Deep Ward Rune League of Legends 2025

Stealth Wards placed in the enemy jungle are considered Deep, and after level 11 Stealth Wards placed in the River are considered Deep as well.
- Deep Wards gain 1 extra health and +30-45 second duration (+30-120 seconds for Yellow Trinket Stealth Wards).
Other runes
-
Hail of Blades
-
Ghost Poro
-
Eyeball Collection
-
Resolve
-
Ingenious Hunter
-
Hextech Flashtraption
-
Electrocute
-
Cheap Shot
-
Zombie Ward
-
Minion Dematerializer
-
Legend: Haste
-
Domination
-
Predator
-
Axiom Acanist
-
Ultimate Hunter
-
Overheal
-
Legend: Tenacity
-
Inspiration
-
Time Warp Tonic
-
Fleet Footwork
-
Conditioning
-
Press the Attack
-
Sorcery
-
Absolute Focus
-
Legend: Alacrity
-
Summon Aery
-
Cut Down
-
Overgrowth
-
Grasp of the Undying
-
Biscuit Delivery
-
Gathering Storm
-
Demolish
-
Jack of All Trades
-
Celerity
-
Waterwalking
-
Taste of Blood