All TFT Afrifact Items set 11
All TFT Afrifacts Items set 11, tier list and stats patch 14.10 new with ggmeo
Artifacts Items | Descriptions |
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+250 Health; +25% AS Once per combat at 50% Health, the holder splits into three copies of themself each with 33% of their max health. [Unique - only 1 per champion] |
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+30% AD; +30 AP 100% of overkill damage plus 100 is dealt as magic damage to the three enemies nearest the target. |
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+400 Helath; +40 Armor Whenever a Shield on the holder breaks, 125% of that Shield’s initial value is dealt to the nearest enemy as magic damage. |
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+300 Health; +20% AD; +20 AP After 22 seconds gain 100% max Health and 120% increased damage for the rest of combat. |
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+165% AD; +50 Armor; +50 MR Grants immunity to stuns and the holder’s attacks stun the target for 0.8 seconds. The holder’s attack speed is locked at 0.5. |
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+40 AP Dealing magic damage reduces the target’s Magic Resist by 4. If their Magic Resist is 0, this grants the holder 5 Mana instead.
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+30% AS; +30 MR Attacks deal 42-100 (scales with stage) bonus magic damage. Heals the holder for 35% of all magic damage dealt. |
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+200 Health; +25 Armor; +25 MR Shields have 50% of their value converted to max Health instead. |
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+150 Health; +15 Mana The holder gains 2% of their total Mana whenever they’re hit by an attack. Each cast restores 20% of the holder’s max Health over 3 seconds. |
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+60% AS Shrinks the holder, granting them increased movement speed, 20% damage reduction, and immunity to Chill. |
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+30 AP; +30 Armor; +30 MR Takedowns increase the holder’s Armor, Magic Resist, and Ability Power by 10, increased to 15 if they score the kill. |
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+40% AD; +20% Crit Chance Combat start: Teleports the holder to the mirrored hex on the enemy’s side of the board. After 8 seconds, the holder returns to their original location. |
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+60% AS Attacks deal an additional 50% Attack Damage as physical damage and heal the holder for the damage dealt. The holder cannot cast their ability or gain mana. |
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+15% AS; +20 MR Attacks reduce the target’s max Health by 3%. 13 attacks on the same target reduces their star level by 1. |
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+50 Armor; +50 MR Every 3 seconds, Shields the lowest percent Health ally for 50% of the holder’s combined Armor and Magic Resist. On death grants this shield to all allies. |
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+30% AD; +30% Crit Chance After killing a target, shed negative effects and dash to the farthest target within 4 hexes. The next two critical attacks deal 60% bonus critical strike damage. |
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+250 Health; +15 Mana; +20 Armor; + 20 MR Stunning an enemy causes lightning to strike them, dealing 30% of their max Health as magic damage. |
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+30 AP; +15 Mana The holder’s first attack after each ability cast deals 180-380 (scales with stage) bonus magic damage. |
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+35%AD; + 35% AS Doubles the holder’s attack range ,and causes each of their attacks to target a random enemy. |
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+60% AS Gain +1 Attack Range, increased by 1 whenever the holder kills an enemy. |
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has been removed 14.9 |
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has been removed 14.9 |