TFT Augments List set 17

All Augments tft set 17 list, info and more with ggmeo.

Augment Description
TFT10_Augment_GoodForSomethingSilver
Good For Something I
Champions that aren't holding items have a 40% chance to drop 1 gold on death.
TFT11_Augment_BloodBank
Lunch Money
Every 8 damage you deal to enemy tacticians gives you 2 gold.
Total Payouts: (?) Gold
TFT17_Augment_AatroxCarry
Stellar Combo
Gain an Aatrox. Your strongest Aatrox becomes an Attack Fighter with an ability that swaps between three different strikes.
TFT17_Augment_AurelionSolGodAugment_LargeQuest
After @LargeQuestRounds@ player combats, gain +1 to all non-unique traits.
TFT17_Augment_AurelionSolGodAugment_LargeQuest
TFT17_Augment_AurelionSolGodAugment_MediumQuest
After @MedQuestRounds@ player combats, gain a completed item anvil and @MedQuestGold@ gold.
TFT17_Augment_AurelionSolGodAugment_MediumQuest
TFT17_Augment_AurelionSolGodAugment_SmallQuest
Your team gains @SmallQuestADAP@ Attack Damage and Ability Power.
Your team gains 15 Attack Damage and Ability Power.
TFT17_Augment_NasusCarry
Bonk!
Gain a Nasus. Your strongest Nasus becomes an Attack Fighter with a single target Ability that gets stronger with each kill.
TFT17_Augment_PoppyCarry
Termeepnal Velocity
Gain a Poppy. Your strongest Poppy becomes a ranged Attack Caster that flings a high-velocity Meep at her target.
TFT17_Augment_YasuoGodAugment_GoldenHex
Yasuo's Golden Hex
Paint a Golden Hex. The unit in the hex gains 250 health, 25% attack speed, and drops 1 gold on kill.
TFT17_MarketOffering_Augment_PreciseSmithing
Precise Smithing
Reforging items and Artifacts grants an anvil of the same value instead. Gain 1 component and 2 reforger now, and 1 reforgers every stage.
Includes components and Radiant Items, but does not affect Emblems or Tactician's Items.
TFT6_Augment_Distancing
Exiles I
Your champions that start combat with no adjacent champions gain a 20% max Health shield for 10 seconds.
TFT6_Augment_Diversify1
Stand United
Gain 1% Attack Damage and 2% Ability Power for each non-unique Trait active across your team.
Current Bonus: (?)% scaleAD (?)% scaleAP
TFT6_Augment_Electrocharge1
Electrocharge I
Every 4 attacks an ally takes, they deal 30-90 (based on current Stage) magic damage to nearby enemies (1 second cooldown).
TFT6_Augment_FourScore
TFT6_Augment_FourScore
TFT6_Augment_FourScore
TFT6_Augment_ItemGrabBag1
Item Grab Bag
Gain 1 random completed item.
TFT6_Augment_MakeshiftArmor1
Makeshift Armor I
Allies without items equipped gain 30 Armor and Magic Resist.
TFT6_Augment_PandorasItems
Pandora's Items
Round start: items on your bench are randomized.
Gain 1 random component.
TFT6_Augment_OneTwoFive
One, Two, Five!
Gain 1 random component, 2 gold, and 1 random 5-cost champion.
TFT6_Augment_Recombobulator
Recombobulator
Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers.
TFT6_Augment_SecondWind1
Second Wind
After 10 seconds of combat, your team heals 40% of their missing Health.
TFT6_Augment_TinyTitans
Tiny Titans
Increase your current and max player health by 30.
TFT7_Augment_AFK
AFK
You cannot perform actions for the next 3 rounds. Afterwards, gain 20 gold.
TFT7_Augment_BandOfThieves1
Band of Thieves
Gain 1 Thief's Gloves.
TFT7_Augment_BestFriends1
Best Friends I
Allies isolated in pairs gain 10% Attack Speed and 13 Armor at the start of combat.
TFT7_Augment_LategameSpecialist
Late Game Specialist
When you reach Level 9, gain 36 gold.
TFT9_Augment_ArmyBuilding
Team Building
Gain a Lesser Champion Duplicator. Gain another after 5 player combats.
This item allows you to copy a 3-cost or less champion.
TFT9_Augment_BardPlaybook1
Caretaker's Ally
Gain a random 2-cost champion now. Gain the same one again every time you level up.
Champion: (?)
TFT9_Augment_Commander_PartialAscension
Partial Ascension
After 12 seconds of combat, your team gains 20% Damage Amp.
TFT9_Augment_Commander_RollingForDays
Rolling For Days I
Gain 10 free Shop rerolls.
TFT9_Augment_Commander_TeamingUp1
Teaming Up
Gain 1 random component and 2 random 3-cost champions.
TFT9_Augment_HealingOrbsI
Healing Orbs I
When an enemy dies, the nearest ally is healed for 220.
TFT9_Augment_IronAssets
Iron Assets
Gain a component anvil and 3 gold.
TFT9_Augment_LongTimeCrafting
Latent Forge
After 8 player combats, gain an Artifact anvil.
The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.
TFT9_Augment_MissedConnections
Missed Connections
Gain a copy of each 1-cost champion.
TFT9_Augment_OneTwosThree
One Two Three
Gain 1 1-cost champion, 1 2-cost champion, and 1 3-cost champion.
TFT9_Augment_RiskyMoves
Risky Moves
Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold.
TFT9_Augment_SilverSpoon
Silver Spoon
Gain 10 XP.
TFT_Augment_BoxingLessons
Boxing Lessons
Your team gains 30 Health for each ally that starts combat in the front row.
TFT_Augment_BranchingOut
Branching Out
Gain a random Emblem.
TFT_Augment_BranchingOutPlus
Branching Out+
Gain a random Emblem and a Reforger.
Reforgers allow you to remake any item.
TFT_Augment_Changeling_GlamourItemTier1
Changing Glamour
Use this on the Changeling to transform them into a new champion!
Refreshes each round
TFT_Augment_Changeling_GlamourItemTier5
Changing Glamour
Use this on the Changeling to transform them into a new champion!
Refreshes each round
TFT_Augment_Changeling_GlamourItemTier4
Changing Glamour
Use this on the Changeling to transform them into a new champion!
Refreshes each round
TFT_Augment_ChargeTransfer1
Charge Transfer I
Your team gains 5% Damage Amp. 50% of overkill damage is dealt to the nearest enemy as magic damage.
TFT_Augment_ClimbTheLadder1
Climb The Ladder I
Each time an ally dies, allies that share at least one trait with them gain 3% Ability Power, 3% Attack Damage, 3 Armor, and 3 Magic Resist.
TFT_Augment_CognitiveTaxPlus
Cognitive Tax+
Gain 12 gold and 3 XP.
TFT_Augment_CognitiveTax
Cognitive Tax
Gain 8 gold and 1 XP.
TFT_Augment_ComponentQuestBow
Backup Bows
Gain a Recurve Bow. After your team attacks 1000 times, gain 2 more.
Attacks: (?)
TFT_Augment_ComponentQuestGlove
Critical Success
Gain a Sparring Glove. After your team's attacks critically strike 320 times, gain 2 more.
Critical strikes: (?)
TFT_Augment_ComponentQuestRod
Continuous Conjuration
Gain a Needlessly Large Rod. After your team deals 38000 magic damage, gain 2 more.
Damage dealt: (?)
TFT_Augment_ComponentQuestSword
Carve a Path
Gain a B.F. Sword. After your team deals 65000 physical damage, gain 2 more.
Damage dealt: (?)
TFT_Augment_ComponentQuestTear
Flowing Tears
Gain a Tear of the Goddess. After your team spends 6500 Mana, gain 2 more.
Mana spent: (?)
TFT_Augment_Corrosion
Corrosion
Enemy champions in the first two rows lose 4 Armor and Magic Resist every 2 seconds.
TFT_Augment_CraftedCrafting
Crafted Crafting
Whenever you craft a completed item, gain 2 rerolls.
TFT_Augment_Dummify
Dummify
Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined Health. The Training Dummy gains 1000 Health per stage. Gain a non-Tank 2-star 2-cost champion.
TFT_Augment_Expedition
Expedition
At the start of every round, lose the champion in the rightmost bench slot. After losing 33 gold of champions in this way, gain a powerful reward. Gain a 3-cost champion now. (?)
TFT_Augment_FeelingLucky
Feeling Lucky
Gain 12 gold, then flip a coin. If heads, gain 4 more gold.
(?)
TFT_Augment_FindYourCenter
Find Your Center
Your champion that starts combat in the center of the front row gains 15% Damage Amp and 25% max Health.
TFT_Augment_FiresalePlus
Firesale
Each round, steal a random 3-cost or lower champion from the shop. Gain 1 gold.
TFT_Augment_GlassCannonI
Glass Cannon I
Allies that start combat in the back row begin combat at 80% Health but gain 16% Damage Amp.
TFT_Augment_GroupHug1
Group Hug I
Combat start: Allies grant other adjacent allies 7 Armor and Magic Resist. This effect stacks.
TFT_Augment_KickStart
Kick Start
Gain a random 2-star 2-cost champion and 1 gold.
TFT_Augment_Lineup
Lineup
Your team gains 2 Armor and Magic Resist for each ally that starts combat in the front two rows.
TFT_Augment_MagicRollMinus
Slightly Magic Roll
Roll a die. Gain rewards based on the number rolled.
Reward: (?)
TFT_Augment_MarksMan
Focused Fire
Your team gains 10% Attack Damage. Every 5 seconds, they gain 5% more.
TFT_Augment_PatienceIsAVirtue
Patience is a Virtue
Each round, gain 2 free rerolls if you did not buy a champion last round.
TFT_Augment_PowerUp
Augmented Power
Your next augment is one tier higher.
TFT_Augment_RestartMission
Restart Mission
Remove all champions on your board and bench. Gain 2 random 2-star 3-costs, 3 2-star 2-costs, and 1 2-star 1-cost champion.
TFT_Augment_SizeMatters
Size Matters
Gain a Giant's Belt. After a champion starts combat with more than HealthRequired max Health, gain a Warmog's Armor.
TFT_Augment_SmallGrabBag
Small Grab Bag
Gain 2 random item components.
TFT_Augment_SliceOfLife
Slice of Life
Twice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving 1 5-cost champion.
TFT_Augment_Survivor
Survivor
Gain 4 gold. After 3 players are eliminated, gain 100 more gold.
TFT_Augment_TheTower
The Tower
Gain a giant Training Dummy with increased Health (increases with Stage). Every 4 seconds, it zaps the 3 nearest enemies dealing 5% max Health true damage.
TFT_Augment_TwinGuardians
Twin Guardians
If you have exactly 2 allies in your first row, grant them 100 bonus Health, 45 Armor, and 45 Magic Resist.
TFT_Augment_Waverider
On a Roll
Whenever you star up a champion that you fielded last combat, gain 2 free Shop rerolls. Gain 2 gold.