Glass Cannon II TFT set 13
Glass Cannon II TFT set 13 anomaly new patch 13.6.
Glass Cannon II

Units that start combat in the back row begin combat at 80% health but gain 20% Damage Amp.
Other anomalies
-
Into the Unknown
-
Unstoppable Force
-
Laser Eyes
-
Freestyling
-
Stoneskin
-
Cosmic Rhythm
-
Bully
-
Defense Expert
-
Hivemind
-
Nothing Wasted
-
Howling Gale
-
Dragonsoul
-
Last Chance
-
Shrink Ray
-
Berserker Rage
-
Power Absorption
-
Thornskin
-
Brutal Claws
-
Dramatic Entrance
-
Cull The Weak
-
Cultivating Magic
-
Hypervelocity
-
Wolf Familiars
-
Vampiric Affinity
-
Calling Card
-
-
Strength Training
-
Diving In
-
Headhunter
-
Touch of Frost
-
Mini Mees
-
Energy Absorption
-
The Finisher
-
Hunger For Power
-
Fortified
-
Center of the Universe
-
Invisibility
-
Avalanche of Armor
-
Miniaturize
-
Essence of Navori
-
Protective Shielding
-
Titanic Strikes
-
Repulsor
-
Magic Training
-
Deep Roots
-
Titan of Teamwork
-
Arcana Overwhelming
-
Power Up
-
Attack Expert
-
Legacy Of Shurima
-
Share Your Energy
-
Fireball
-
Force of Friendship
-
Kill Streak
-
Scuttle Familiar
-
Eagle Eye
-
Avarice Incarnate
-
Mage Armor
-
Voracious Appetite
-
Ultimate Hero
-
Infectious Anomaly
-
Magic Expert
-
Bulwark
-
Comeback Story
-
Slime Time
-
Giant-Sized
-
Cybernetic Speed
-
One Thousand Cuts
-
Knockout
-
Slow Cooker
-
Dual Wielding