TFT set 13: Anima Squad team comp build
Guide build Anima Squad tft set 13 team comp, items, traits patch 13.6 new.
Anima Squad overview
Anima Squad units
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Sylas(1 gold):
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Vayne(2 gold):
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Illaoi(2 gold):
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Jhin(2 gold):
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Leona(4 gold): Animal Squad
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Xayah(4 gold):
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Renekton(5 gold):
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Aurora(5 gold):
How to play Anima Squad
Early Game Build
Anima Squad team comp early game
Mid Game Build
updating...
Late Game Build
Anima Squad team comp late game
Anima Squad Items priority

Item | Rank |
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4.39 |
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4.41 |
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4.00 |

Item | Rank |
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4.28 |
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4.01 |
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3.97 |

Item | Rank |
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4.39 |
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4.13 |
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4.15 |

Item | Rank |
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Anima Squad Augments

Units that start combat in the back row begin combat at 80% health but gain 20% Damage Amp.

Gain 1 random Component(s). After each player combat, if there are no items on your bench (other than Consumables), gain 2 XP.
Slammin+: Gain 1 random component(s) and 10 XP now. After each player combat, if there are no items on your bench (other than Consumables), gain 2 XP.

Your team gains 20% Critical Strike chance, and their Abilities can critically strike. Critical strikes 20% Shred and Sunder the target for 3 seconds.

Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.

If your team has exactly 2 four-cost champions, they each gain 404 Health and 24.4% Attack Speed. Gain a random 4-cost.