Academy TFT set 13: Build team comps
Guide build TFT Academy teams comps set 13: items, synergies, units, stats patch 14.24 and more.
Info Academy
The Academy sponsors 3 items each game.
Copies of sponsored items grant bonus max Health and Damage Amp. Academy units holding sponsored items gain double the amount, plus an additional 5% Health and Damage Amp.
- (3) 2% Health and Damage Amp, gain 1 sponsored item.
- (4) 3% Health and Damage Amp, gain 1 sponsored item.
- (5) 5% Health and Damage Amp, gain 1 sponsored item.
- (6) 9% Health and Damage Amp.
Academy Units
- Lux(1 gold) - Sorcerer - Academy
- Leona(2 gold) - Sentinel - Academy
- Ezreal(3 gold) - Artillerist - Rebel - Academy
- Heimerdinger(4 gold) - Visionary - Academy
- Jayce(5 gold) - Form Swapper - Academy
Team comp Academy
Tham khảo một số đội hình Academy tft set 13 được sử dụng nhiều sau nhé.
Lux Academy
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Sentinel
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Academy
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Rebel
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Sorcerer
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Artillerist
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Emissary
Team comp Academy tft set 13
Active champions: Lux Academy: Rumble, Illaoi, Ezreal, Rell, Leona, Zyra, Lux, Irelia
Synergies: 4 Sentinel, 3 Academy, 3 Rebel, 2 Artillerist, 2 Sorcerer, 1 Emissary
- Core damage: Lux + Ezreal
- Tanker: Leona + Irelia
Heimerdinger Academy + Ezreal
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Academy
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Sentinel
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Visionary
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Form Swapper
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Sorcerer
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Conqueror
Team comp Academy set 13
Active champions: Heimerdinger Academy + Ezreal: Jayce, Illaoi, Heimerdinger, Swain, Ezreal, Rell, Leona, Lux
Synergies: 5 Academy, 2 Sentinel, 2 Visionary, 2 Sorcerer, 2 Form Swapper, 2 Conqueror
- Core damage: Heimerdinger + Ezreal
- Tanker: Leona + Illaoi
Jayce Academy Form Swapper
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Academy
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Form Swapper
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Visionary
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Sentinel
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Sorcerer
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Conqueror
Team comp Academy set 13
Active champions: Jayce Academy Form Swapper: Jayce, Illaoi, Heimerdinger, Swain, Ezreal, Rell, Leona, Lux
Synergies: 5 Academy, 2 Form Swapper, 2 Visionary, 2 Sorcerer, 2 Sentinel, 2 Conqueror
- Core damage: Jayce + Heimerdinger
- Tanker: Leona + Illaoi
How to play Academy
play Academy set 13 updating...Anomalies Academy
When an ally dies, gain 100% of their current Mana.
Gain Armor and Magic Resist equal to 40% of Ability Power.
Combat start: Leap off the battlefield. After 6 seconds, arrive with 60% increased max Health and Stun all enemies for 1.5 seconds.
Attacks deal an additional 30% Attack Damage to the target and adjacent enemies.
Every 2 seconds, deal 100% magic damage in a 1-hex radius and heal this champion for 100% of damage dealt.
Gain 700 Health, 25 Armor, and 25 Magic Resist. They cannot move or be stunned, and pull their target into range.
After 3 rounds, star up a 3-star 1-cost champion to 4 stars!
No longer gain Mana but instead cast their Ability every 4 seconds.
removed 12.24
Every 6 seconds, turn invisible for 1 second. The next attack has 100% Critical Strike Chance.
Gain 5% Damage Amp for every 10 player health you have lost this game.
This champion gains 15% Attack Speed. Every 1 kills, they permanently gain 1% more (doubled in Hyper Roll).
Gain 30 Mana each kill.
Combat start: Gain 225 Armor and Magic Resist. Every second, reduce this bonus by 10.
Your last surviving unit gains 120% Attack Speed and 30% Durability
Gain 10% Attack Speed. On cast, gain 15% stacking Attack Speed for the rest of combat.
Academy Augments
Some augments Academy is chosen a lot and with hight win rate.
Gain an Academy Emblem and a Leona.
Whenever you build an item, gain a completed item anvil instead. That anvil always offers an Academy item and the item built. Gain 1 random components. Gain a Lux and an Ezreal.
Gain an Academy Emblem and a random sponsored item.