Academy TFT set 13: Build team comps
Guide build TFT Academy teams comps set 13: items, synergies, units, stats patch 13.4 and more.
Info Academy
The Academy sponsors 3 items each game.
Copies of sponsored items grant bonus max Health and Damage Amp. Academy units holding sponsored items gain double the amount, plus an additional 5% Health and Damage Amp.
- (3) 2% Health and Damage Amp, gain 1 sponsored item.
- (4) 3% Health and Damage Amp, gain 1 sponsored item.
- (5) 5% Health and Damage Amp, gain 1 sponsored item.
- (6) 9% Health and Damage Amp.
Academy Units
- Lux(1 gold) - Sorcerer - Academy
- Leona(2 gold) - Sentinel - Academy
- Ezreal(3 gold) - Artillerist - Rebel - Academy
- Heimerdinger(4 gold) - Visionary - Academy
- Jayce(5 gold) - Form Swapper - Academy
Team comp Academy
Lux Academy
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Sentinel
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Academy
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Rebel
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Sorcerer
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Artillerist
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Emissary
Team comp Academy tft set 13
Active champions: Lux Academy: Rumble, Illaoi, Ezreal, Rell, Leona, Zyra, Lux, Irelia
Synergies: 4 Sentinel, 3 Academy, 3 Rebel, 2 Artillerist, 2 Sorcerer, 1 Emissary
- Core damage: Lux + Ezreal
- Tanker: Leona + Irelia
Heimerdinger Academy + Ezreal
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Academy
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Sentinel
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Visionary
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Form Swapper
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Sorcerer
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Conqueror
Team comp Academy set 13
Active champions: Heimerdinger Academy + Ezreal: Jayce, Illaoi, Heimerdinger, Swain, Ezreal, Rell, Leona, Lux
Synergies: 5 Academy, 2 Sentinel, 2 Visionary, 2 Sorcerer, 2 Form Swapper, 2 Conqueror
- Core damage: Heimerdinger + Ezreal
- Tanker: Leona + Illaoi
Jayce Academy Form Swapper
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Academy
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Form Swapper
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Visionary
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Sentinel
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Sorcerer
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Conqueror
Team comp Academy set 13
Active champions: Jayce Academy Form Swapper: Jayce, Illaoi, Heimerdinger, Swain, Ezreal, Rell, Leona, Lux
Synergies: 5 Academy, 2 Form Swapper, 2 Visionary, 2 Sorcerer, 2 Sentinel, 2 Conqueror
- Core damage: Jayce + Heimerdinger
- Tanker: Leona + Illaoi
How to play Academy
play Academy set 13 updating...Anomalies Academy
Every 2 seconds, deal 100% magic damage in a 1-hex radius and heal this champion for 100% of damage dealt.
Gain Armor and Magic Resist equal to 50% of Ability Power.
Gain 5% Damage Amp for every 10 player health you have lost this game.
Combat start: Gain 225 Armor and Magic Resist. Every second, reduce this bonus by 10.
Attacks deal an additional 30% Attack Damage to the target and adjacent enemies.
Gain 700 Health, 25 Armor, and 25 Magic Resist. They cannot move or be stunned, and pull their target into range.
Combat start: Leap off the battlefield. After 6 seconds, arrive with 60% increased max Health and Stun all enemies for 1.5 seconds.
Your last surviving unit gains 140% Attack Speed and 35% Durability
Gain 30 Mana each kill.
No longer gain Mana but instead cast their Ability every 4 seconds.
removed 12.24
Every 6 seconds, turn invisible for 1 second. The next attack has 100% Critical Strike Chance.
After 3 rounds, star up a 3-star 1-cost champion to 4 stars!
When an ally dies, gain 100% of their current Mana.
Gain 10% Attack Speed. On cast, gain 15% stacking Attack Speed for the rest of combat.
This champion gains 15% Attack Speed. Every 1 kills, they permanently gain 1% more (doubled in Hyper Roll).
Academy Augments
Some augments Academy is chosen a lot and with hight win rate.
Gain an Academy Emblem and a Leona.
Whenever you build an item, gain a completed item anvil instead. That anvil always offers an Academy item and the item built. Gain 1 random components. Gain a Lux and an Ezreal.
Gain an Academy Emblem and a random sponsored item.