How to Play Rell Team Comp in TFT Set 15 and Best Rell Item Build

Latest Guide to Rell Team Comp in TFT Set 15 – How to Play and Build Strongest Rell Items (via ggmeo)

Rell

Ability Rell

Rell Unbreakable Celestial Lance
Mana: 0 : 40
Deal 130/195/295 (scaleAP) magic damage in a short line through the target, then reduce damage taken by 20/30/45 (scaleAP) for 4 seconds.

Stats Rell

Rell
Cost:1
Synergies Rell
Bastion
Star Guardian
Mana 40
HP 750
Armor 40
Magic Resist 40
Damage 50
Attack Speed 0.6
Range 1

Items Rell

Items Guide Rell Season 15 Pick Rate Rank Top 4 Top 1 Details
Gargoyle Stoneplate Sunfire Cape Spirit Visage
- - - - Gargoyle Stoneplate, Sunfire Cape, Spirit Visage

Team comps Rell

Synergies Rell

BastionRell Bastion

Your team gains 10 Armor and Magic Resist.
Bastions gain more, and the value doubles in the first 10 seconds of combat.
  • (2):  18 scaleArmorscaleMR
  • (4):  36 scaleArmorscaleMR
  • (6):  70 scaleArmorscaleMR; Non-Bastions gain an additional 25 scaleArmorscaleMR.

Star GuardianRell Star Guardian

  • (2):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (3):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (4):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (5):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (6):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (7):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (8):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (9):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (10):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses

How to Play Rell

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