
How to Play Rell Team Comp in TFT Set 15 and Best Rell Item Build
Latest Guide to Rell Team Comp in TFT Set 15 – How to Play and Build Strongest Rell Items (via ggmeo)

Ability Rell

Mana: 0 : 40
Deal 130/195/295 (
) magic damage in a short line through the target, then reduce damage taken by 20/30/45 (
) for 4 seconds.


Stats Rell

Cost:1
Synergies Rell
Bastion
Star Guardian
Mana | 40 |
HP | 750 |
Armor | 40 |
Magic Resist | 40 |
Damage | 50 |
Attack Speed | 0.6 |
Range | 1 |
Items Rell
Items Guide Rell Season 15 | Pick Rate | Rank | Top 4 | Top 1 | Details |
---|---|---|---|---|---|
![]() ![]() ![]() | - | - | - | - | Gargoyle Stoneplate, Sunfire Cape, Spirit Visage |
Team comps Rell
Synergies Rell
Rell Bastion
Your team gains 10 Armor and Magic Resist.
Bastions gain more, and the value doubles in the first 10 seconds of combat.
Bastions gain more, and the value doubles in the first 10 seconds of combat.
- (2):  18
- (4):  36
- (6):  70
; Non-Bastions gain an additional 25
.
Rell Star Guardian
- (2):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
Prismatic: Field 8, then spend 20000 mana.
Prismatic: Spend 20000 mana ((?))
THE STARS AWAKEN.Rell: Gain (?) shield Rell: Gain shields Syndra: Gain (?) Ability Power every 3 seconds Syndra: Gain Ability Power Xayah: Every 3rd attack deals (?) (increases per stage) magic damage Xayah: Magic damage on attack Ahri: After casting, gain (?) Mana over 2 seconds Ahri: On cast, gain Mana Neeko: +(?)% healing and shielding Neeko: Increase heals & shields Poppy: At 40% Health, heal (?)% Poppy: Heal at low Health Jinx: +(?)% Attack Speed. +(?)% after takedowns, decaying over 3s
Jinx: Gain Attack Speed Seraphine: Gain (?) and (?)%
Seraphine: Gain every stat Emblem: Increase bonuses by 10%! Emblem: Increase other bonuses - (3):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
Prismatic: Field 8, then spend 20000 mana.
Prismatic: Spend 20000 mana ((?))
THE STARS AWAKEN.Rell: Gain (?) shield Rell: Gain shields Syndra: Gain (?) Ability Power every 3 seconds Syndra: Gain Ability Power Xayah: Every 3rd attack deals (?) (increases per stage) magic damage Xayah: Magic damage on attack Ahri: After casting, gain (?) Mana over 2 seconds Ahri: On cast, gain Mana Neeko: +(?)% healing and shielding Neeko: Increase heals & shields Poppy: At 40% Health, heal (?)% Poppy: Heal at low Health Jinx: +(?)% Attack Speed. +(?)% after takedowns, decaying over 3s
Jinx: Gain Attack Speed Seraphine: Gain (?) and (?)%
Seraphine: Gain every stat Emblem: Increase bonuses by 10%! Emblem: Increase other bonuses - (4):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
Prismatic: Field 8, then spend 20000 mana.
Prismatic: Spend 20000 mana ((?))
THE STARS AWAKEN.Rell: Gain (?) shield Rell: Gain shields Syndra: Gain (?) Ability Power every 3 seconds Syndra: Gain Ability Power Xayah: Every 3rd attack deals (?) (increases per stage) magic damage Xayah: Magic damage on attack Ahri: After casting, gain (?) Mana over 2 seconds Ahri: On cast, gain Mana Neeko: +(?)% healing and shielding Neeko: Increase heals & shields Poppy: At 40% Health, heal (?)% Poppy: Heal at low Health Jinx: +(?)% Attack Speed. +(?)% after takedowns, decaying over 3s
Jinx: Gain Attack Speed Seraphine: Gain (?) and (?)%
Seraphine: Gain every stat Emblem: Increase bonuses by 10%! Emblem: Increase other bonuses - (5):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
Prismatic: Field 8, then spend 20000 mana.
Prismatic: Spend 20000 mana ((?))
THE STARS AWAKEN.Rell: Gain (?) shield Rell: Gain shields Syndra: Gain (?) Ability Power every 3 seconds Syndra: Gain Ability Power Xayah: Every 3rd attack deals (?) (increases per stage) magic damage Xayah: Magic damage on attack Ahri: After casting, gain (?) Mana over 2 seconds Ahri: On cast, gain Mana Neeko: +(?)% healing and shielding Neeko: Increase heals & shields Poppy: At 40% Health, heal (?)% Poppy: Heal at low Health Jinx: +(?)% Attack Speed. +(?)% after takedowns, decaying over 3s
Jinx: Gain Attack Speed Seraphine: Gain (?) and (?)%
Seraphine: Gain every stat Emblem: Increase bonuses by 10%! Emblem: Increase other bonuses - (6):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
Prismatic: Field 8, then spend 20000 mana.
Prismatic: Spend 20000 mana ((?))
THE STARS AWAKEN.Rell: Gain (?) shield Rell: Gain shields Syndra: Gain (?) Ability Power every 3 seconds Syndra: Gain Ability Power Xayah: Every 3rd attack deals (?) (increases per stage) magic damage Xayah: Magic damage on attack Ahri: After casting, gain (?) Mana over 2 seconds Ahri: On cast, gain Mana Neeko: +(?)% healing and shielding Neeko: Increase heals & shields Poppy: At 40% Health, heal (?)% Poppy: Heal at low Health Jinx: +(?)% Attack Speed. +(?)% after takedowns, decaying over 3s
Jinx: Gain Attack Speed Seraphine: Gain (?) and (?)%
Seraphine: Gain every stat Emblem: Increase bonuses by 10%! Emblem: Increase other bonuses - (7):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
Prismatic: Field 8, then spend 20000 mana.
Prismatic: Spend 20000 mana ((?))
THE STARS AWAKEN.Rell: Gain (?) shield Rell: Gain shields Syndra: Gain (?) Ability Power every 3 seconds Syndra: Gain Ability Power Xayah: Every 3rd attack deals (?) (increases per stage) magic damage Xayah: Magic damage on attack Ahri: After casting, gain (?) Mana over 2 seconds Ahri: On cast, gain Mana Neeko: +(?)% healing and shielding Neeko: Increase heals & shields Poppy: At 40% Health, heal (?)% Poppy: Heal at low Health Jinx: +(?)% Attack Speed. +(?)% after takedowns, decaying over 3s
Jinx: Gain Attack Speed Seraphine: Gain (?) and (?)%
Seraphine: Gain every stat Emblem: Increase bonuses by 10%! Emblem: Increase other bonuses - (8):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
Prismatic: Field 8, then spend 20000 mana.
Prismatic: Spend 20000 mana ((?))
THE STARS AWAKEN.Rell: Gain (?) shield Rell: Gain shields Syndra: Gain (?) Ability Power every 3 seconds Syndra: Gain Ability Power Xayah: Every 3rd attack deals (?) (increases per stage) magic damage Xayah: Magic damage on attack Ahri: After casting, gain (?) Mana over 2 seconds Ahri: On cast, gain Mana Neeko: +(?)% healing and shielding Neeko: Increase heals & shields Poppy: At 40% Health, heal (?)% Poppy: Heal at low Health Jinx: +(?)% Attack Speed. +(?)% after takedowns, decaying over 3s
Jinx: Gain Attack Speed Seraphine: Gain (?) and (?)%
Seraphine: Gain every stat Emblem: Increase bonuses by 10%! Emblem: Increase other bonuses - (9):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
Prismatic: Field 8, then spend 20000 mana.
Prismatic: Spend 20000 mana ((?))
THE STARS AWAKEN.Rell: Gain (?) shield Rell: Gain shields Syndra: Gain (?) Ability Power every 3 seconds Syndra: Gain Ability Power Xayah: Every 3rd attack deals (?) (increases per stage) magic damage Xayah: Magic damage on attack Ahri: After casting, gain (?) Mana over 2 seconds Ahri: On cast, gain Mana Neeko: +(?)% healing and shielding Neeko: Increase heals & shields Poppy: At 40% Health, heal (?)% Poppy: Heal at low Health Jinx: +(?)% Attack Speed. +(?)% after takedowns, decaying over 3s
Jinx: Gain Attack Speed Seraphine: Gain (?) and (?)%
Seraphine: Gain every stat Emblem: Increase bonuses by 10%! Emblem: Increase other bonuses - (10):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
Prismatic: Field 8, then spend 20000 mana.
Prismatic: Spend 20000 mana ((?))
THE STARS AWAKEN.Rell: Gain (?) shield Rell: Gain shields Syndra: Gain (?) Ability Power every 3 seconds Syndra: Gain Ability Power Xayah: Every 3rd attack deals (?) (increases per stage) magic damage Xayah: Magic damage on attack Ahri: After casting, gain (?) Mana over 2 seconds Ahri: On cast, gain Mana Neeko: +(?)% healing and shielding Neeko: Increase heals & shields Poppy: At 40% Health, heal (?)% Poppy: Heal at low Health Jinx: +(?)% Attack Speed. +(?)% after takedowns, decaying over 3s
Jinx: Gain Attack Speed Seraphine: Gain (?) and (?)%
Seraphine: Gain every stat Emblem: Increase bonuses by 10%! Emblem: Increase other bonuses
How to Play Rell
.
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