TFT Set 18 Champions List SpaceGods update
All TFT Set 18 Champions List SpaceGods update with ggmeo.
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All champions tft set 18
Camille
Defensive Sweep
Slice the target for 160/240/410/700
+ 10/15/25/40
physical damage and gain 60/90/200/310 Shield for 2 seconds.
Karma
Karmic Bond
Tether the current target, dealing 280/420/630/1070
magic damage over 1.5 seconds. Then release a burst of power around them, dealing 120/180/270/460
magic damage to all enemies in a 1 Hex radius and 30% Slowing them for 2 seconds.Slow: Reduce Attack Speed
Leona
Shield Bash
Passive: Start combat with 60/70/80/100
bonus Armor and Magic Resist that decays over 12 seconds.Active: Bash the current target, dealing 60/108/162/320
magic damage and Stunning them for 1.5 seconds.
Akali
Kunai Strike
Adaptor
: Throw a volley of kunai at the target, dealing 145/220/380/645
+ 10/15/25/40
physical damage. If the target is Burning, deal an additional 35/52/80/135
damage.Adaptor
: If the Ability kills, cast it again.
Rakan
Entrancing Dance
Gain 270/320/415/490
Shield for 4 seconds. Then grant the ally who has dealt the most damage this combat 90%/100%/130%/160%
decaying Attack Speed for 4 seconds.
Rek'Sai
Uproot
Passive: Restore 7/13/23/33
+ 10/14/20/26 Health each second, tripled for 3 seconds after casting.Active: Lunge out of the ground, Stunning adjacent enemies for 1 second and dealing 70/105/160/270
magic damage to them.
Ornn
Bellows Breath
Active: Gain 400/460/550/640
Shield for 4 seconds and deal 200/300/450/765
magic damage to enemies in a cone.Quest: Each player combat, Ornn stores damage blocked as Forge Power, doubled at 3-star. Gain an Artifact Anvil each time he gains enough Forge Power.
Varus
Piercing Arrow
Wind up, then fire an arrow at the most enemies in line with the target. It deals 385/580/925/1530
+ 30/45/70/115
physical damage to enemies hit, reduced by 40% for each enemy it passes through (minimum 40%).
Veigar
Primordial Burst
Launch a giant blast at the target that deals 175/265/395/670
magic damage, increased to 265/400/595/1015
if they're below 30% max Health.If they die, permanently gain 1.5% Ability Power.
Cinderling
Razor Leaves
Summon five razor-sharp leaves that converge on the current target, dealing a total of 340/510/765/1300
+ 30/45/70/115
physical damage and applying 20% Wound and 1% Burn for 4 seconds.Scarlet Buff:Cinderling gains22%Attack Damage each cast.Wound: Reduces healing received.Burn: Deals a percent of the target’s max Health as true damage every second.
Pebbles
Azure Laser
Begin consuming 35% max Mana per second and channeling a laser on the target. Each second while casting, deal 160/240/360/615
magic damage to them and reduce their Magic Resist by 3.Teal Buff:Gain2Mana Regen for every 4 seconds channeled.
Kobuko
Dance of Life
Restore 49/88/159/229
+ 265/315/460/575
Health over 2 seconds. The next attack is replaced with a bash that deals 70/126/226.8/327.6
+ 70/105/150/0
magic damage.
Xayah
Deadly Plumage
Gain 50% Attack Speed for the next 5 attacks. These attacks are replaced with feathers that deal 68/102/155/165
physical damage and reduce Armor by 2
.
Yorick
Last Rites
Passive: On death, spawn a Spirit Walker with 200/400/750/1100 + 130/234/421/608
max Health which immediately taunts, forcing enemies to attack it.Active: Restore 280/325/435/545
Health and strike the target, dealing 150/225/340/575
physical damage.
LeBlanc
Mirror Image
Passive: After player combat, your strongest LeBlanc has a 10%/15%/40% chance to create a copy of an ally on your board, increased by 4% per takedown.Active: Launch a mirror image at the current target, dealing 250/375/565
magic damage and 85/130/190
to adjacent enemies.
Alistar
Triumphant Roar
Roar, restoring 76/137/246
+ 200/260/320
Health, cleansing disables, and healing the two lowest percent Health allies for 80/105/130
. Then slam the current target, dealing 100/150/225
magic damage and Stunning them for 1.5 seconds.
Kayle
Solar Judgement
Passive: Kayle ascends based on her star level, granting her stacking bonuses.1st Ascension: Attacks deal 56/84/98
bonus magic damage.2nd Ascension: Attacks 20% Shred enemies hit for 2 seconds.3rd Ascension: Attacks fire waves, dealing 40
magic damage to all other units hit.4th Ascension: Gain infinite range. Every 3rd wave is much larger.Shred: Reduce Magic Resist
Sejuani
Sun's Wrath
Gain 90/162/291.6
+ 225/250/275
Shield for 4 seconds. Then cleave in a cone, dealing 90/135/205
magic damage and strike in a line, dealing 120/180/270
magic damage to enemies hit.
Shen
Ki Barrier
Grant 325/400/500
Shield to Shen and 200/275/375
Shield to a nearby damaged ally for 4 seconds. Both of their next 3 attacks gain 40% Attack Speed and deal 35/55/80
bonus magic damage.
Caitlyn
Headshot
Passive: Every third attack is replaced with a Headshot that deals 190/285/470
+ 20/30/45
physical damage.
Elise
Spider Queen
Transform into a spider and gain 375/475/725 max Health. Attacks while in Spider Form deal 35/50/80
bonus magic damage and heal for 55/90/170
. Subsequent casts grant 175% decaying Attack Speed for 4 seconds.
Teemo
Fungus Among Us
Throw 2 clusters of mushrooms that deal 60/90/135
magic damage to the 3 nearest enemies. Then hurl a giant mushroom that deals 135/200/310
magic damage to the target.Each cast has a 10%/12%/15% chance to forage an extra mushroom that can be collected for bonus effects.Red: 1 RerollGreen: 1 Tactician HealthYellow: 2 XP
Scuttlecrab
Can You Dig It?
Passive: Attacks are replaced by a dance that deals 50/75/112.5
physical damage to all adjacent enemies.Active: Burrow underground, gaining 15% Durability for 3 seconds and healing 325/400/675
over the duration.Green Buff:When allies fall below 50% Health, they restore15%max Health.
Murkwolf
Rending Claws
Leap to the lowest Health enemy within 3 Hexes and deal 100/150/225
+ 20/30/45
physical damage. The next 2 attacks gain 175% Attack Speed and deal 60/90/135
bonus physical damage.Grey Buff:Gain Precision and25%Critical Strike Chance, increased up to 75% based on missing Health.
Gromp
Belchy Bubble
Adaptor
: Belch a noxious bubble at the current target that explodes on the first enemy hit, dealing 225/340/535
magic damage. Enemies within a 1 hex radius of the explosion take 160/240/360
magic damage over 3 seconds.Adaptor
: Heavily slows the target.Purple Buff:Every 5 seconds, Gromp gains30%Ability Power.
Warwick
Jaws of The Beast
Bite the current target, dealing 215/325/500
physical damage and healing for 20%
of the damage dealt. Gain 20% Attack Speed for the rest of combat.
Yunara
Cultivation of Spirit
Dash, then launch an orb at the current target that deals 150/225/335
+ 10/15/25
physical damage and splits, dealing 52.5/78.75/117.25
+ 3.5/5.25/8.75
physical damage to 2 nearby enemies.
Mama Beak
Flock Family
Summon 4 untargetable Tiny Beaks nearby for 5
seconds. Whenever Mama Beak attacks, Tiny Beaks attack the same enemy, dealing 20/30/48
physical damage.Orange Buff:Dealing physical damage reduces enemy Armor by2.
Fiddlesticks
Harvest
Reduce the Magic Resist of the 3 nearest enemies by 10. Then drain life from them over 2 seconds, healing for 410/485/850
Health and dealing 70/105/170
magic damage to each over the duration.
Kog'Maw
Raining Artillery
Adaptor
: Launch acid at the target and the other nearest enemy, dealing 145/220/375
+ 20/30/50
physical damage. Enemies below 50% max Health take 203/308/525
+ 28/42/70
physical damage instead.Adaptor
: Damages enemies over time.
Kha'Zix
Taste Their Fear
Leap to the farthest enemy within 3 Hexes, dealing 285/400/580
magic damage. If they have no adjacent allies, deal 310/445/660
magic damage instead and gain 10 mana.
Master Yi
Wuju Style
Passive: Every third attack is a Double Strike. On takedown, gain a burst of movement speed.Adaptor
: Double Strikes grant 12% + 3%
stacking Attack Speed.Adaptor
: Double Strikes deal bonus damage and heal.
Diana
Pale Barrier
Gain 150/275/400 shield for 2 seconds and send out 6 moonlight orbs spread among enemies within 2 hexes, each dealing 70/105/170
magic damage.
Rengar
Savagery
Jump to the lowest percent Health enemy within 3 hexes and stab them, dealing 255/385/615
physical damage. Then heal for 60/90/150
, increased to up to 120/180/300
based on their missing Health.
Rammus
Defensive Ball Curl
Taunt, forcing enemies to attack this champion. For 4 seconds, gain 350/450/550
Shield and 60 Armor and Magic Resist.When the Shield breaks, deal 25/37.5/60
+ 25/37.5/60
physical damage to enemies in 2 Hexes.
Cassiopeia
Noxious Blast
Poison the target and the nearest non-poisoned enemy, dealing 440/660/1050
magic damage over 15 seconds. Poisons stack.
Tristana
Explosive Charge
Attach an explosive charge to the target that lasts 4 seconds. While active, gain infinite range and 40% + 20%
Attack Speed. After the duration, the charge explodes and splits damage between all enemies within 2 hexes, dealing 160/240/385
physical damage + 10/15/25
for each attack while casting.If an enemy with an explosive charge on them dies, it attaches to Tristana's new target.
Azir
Arise!
Gain 150% Attack Speed and summon 2 soldiers for the next 6 attacks. These attacks are replaced by commands which direct each soldier to deal 40/60/96
magic damage per attack.
Hecarim
Spirit of Dread
Gain 50 Armor and Magic Resist for 3 seconds and restore 375/475/685
Health over the duration. Launch spectral riders at the 3 nearest enemies, dealing 80/120/195
magic damage and Stunning them for 1.5/1.5/1.75 seconds.
Krug
Rock and Roll
Passive: On death, split into two Kruglettes with 50/100/180 + 132/238/428
Health which immediately taunt, forcing enemies to attack them.Active: Gain 175/225/325
max Health, then roll into the target, dealing 135/200/335
+ 88/158.4/285.12
damage.Slate Buff:On death, Krug and Kruglettes Shield allies for 8% max Health.
Vi
Furious Fists
Passive: On attack, restore 22/40/71
Health.Active: Unleash a primal roar, restoring 200/265/360
Health. Then gain 85%/100%/125% Attack Speed, 15% Durability, and is Unstoppable for 3 seconds.
Aphelios
Moonlight's Onslaught
Equip Severum and swipe the target 5
times over 2 seconds, each dealing 70/105/850
physical damage.After the onslaught finishes, fire a blast that deals 450/675/5000
+ 40/60/225
physical damage split among all enemies in a 2 Hex radius.
Amumu
Tantrum
Passive: Every second, restore 20/25/100
+ 29/51/168
Health and deal 12/18/150
magic damage to enemies within 1 hex.Active: Deal 100/150/2000
magic damage to enemies within 2 hexes and Stun them for 1/1/6 seconds, increased to 1/1/6 + 0.5/0.5/3 seconds if the target is Burning.Burn: Deals a percent of the target’s max Health as true damage every second.
Sivir
Boomerang Blade
Throw a large crossblade that deals 190/285/1050
+ 15/20/100
physical damage to the current target and bounces 8 times between nearby enemies, dealing 38/57/420
+ 3/4/40
physical damage each bounce. When this kills an enemy, bounce 3/3/6 additional times.
Soraka
Starcall
Call down a star on the current target, dealing 190/285/1000
magic damage. If a star has previously fallen on them, call down 3 additional stars that each deal 100/150/1000
magic damage.
Lillia
Lilting Lullaby
Restore 325/475/800
Health and send 4 butterflies at nearby enemies. Enemies hit take 90/135/2000
magic damage and Sleep for 1.5/1.75/8 seconds. If they take 1000 damage, they wake up and take an additional 10% max Health magic damage.
Morgana
Withering Curse
Passive: Gain 25% Omnivamp.Active: Fire a dark blast at 3 nearby enemies, dealing 60/90/500
magic damage to them and cursing them for 4 seconds. Then, spawn a 2 Hex withering zone for the same duration that deals 33/50/500
magic damage per second. Cursed enemies take 22/33/240
more damage per curse.
Ahri
Spirit Bomb
Launch a spirit bomb at the location within 4 hexes that has the most surrounding enemies. It deals 450/675/3500
magic damage to enemies in a 3 hex radius, reduced by 20% per hex away from the epicenter.
Sett
Haymaker
Passive: Upon falling below 40% max Health the first time each combat, gain 100 mana.Active: Wind up a big punch, rapidly healing for 144/259/467
+ 225/275/2000
before dealing 72/129.6/233.28
+ 150/225/5000
physical damage in a large cone.
Malphite
Petrified Bark
Gain 700/850/2000
Shield for 4 seconds and become petrified. When the shield breaks, unleash a wave of dark energy, dealing 40/60/2000
+ 21/31.5/699.3
+ 21/31.5/699.3
magic damage to enemies within 2/2/3 hexes.
Ezreal
Forest's Flurry
Blink away from the current target, deal 235/355/1200
physical damage to them, and gain 30%/30%/100%
Attack Speed.Every 4th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the largest group of enemies that deals 385/580/2500
physical damage, reduced by 25% for each enemy it passes through (minimum 50%).
Nidalee
Javelin Toss
Adaptor
: Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 170/255/2000
magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 285/425/3000
magic damage.Adaptor
: Transform into a Melee cougar Assassin that swipes enemies.
Brambleback
Crimson Fury
Passive: When the target dies, leap at the next target, dealing 170/255/600
physical damage.Active: Gain 80%/80%/280% Attack Damage for 8 seconds. During this time ignore 30%/30%/50%
+ 10% Armor.Red Buff:Attacks 1%Burnenemies and heal Brambleback for4%max Health.
Sentinel
Azure Shockwave
Gain 400/500/2000
+ 130/234/421.2
Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take 100/150/3500
magic damage, and are Mana Reaved for 10.Blue Buff:Each time Sentinel casts, allies gain2Mana Regen.Mana Reave: Increase the Mana cost of the next Ability cast.
Zyra
Rampant Growth
Spawn 2/2/4 plants around the battlefield that attack the nearest enemy 10 times. Each attack deals 37/55/225
magic damage.
Lux Coven
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100
mana.Active: Fire a laser towards the most enemies in a line that deals 330/520/5000
magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).Coven Bonus: Reduces the Armor and Magic Resist of targets hit by 8 for the rest of combat.
Lux Blossom
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100
mana.Active: Fire a laser towards the most enemies in a line that deals 330/520/5000
magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).Blossom Bonus: The first target hit is dealt 10% bonus damage.
Lux Blackthorn
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100
mana.Active: Fire a laser towards the most enemies in a line that deals 330/520/5000
magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).Blackthorn Bonus: Stuns targets hit for 1 second.
Lux Elderwood
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100
mana.Active: Fire a laser towards the most enemies in a line that deals 330/520/5000
magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).Elderwood Bonus: Casts grant all allies 2.5% increased max Health for the rest of combat.
Lux Fae
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100
mana.Active: Fire a laser towards the most enemies in a line that deals 330/520/5000
magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).Fae Bonus: Heals the lowest percent Health ally for 18% of ability damage dealt.
Elder Dragon
Heat Without Equal
Passive: Attacks deal 75%/75%/100% damage to enemies adjacent to the target.Active: Become invulnerable and fly into the air. On return, stun all enemies for 1.25/1.25/99 seconds, gain 15%/15%/100% Omnivamp, and Ignite them for 3/3/99 seconds. Ignited enemies take 2%/2%/20% max Health physical damage per second. Replace this ability with Flame Breath and immediately cast it.Flame Breath: Spew fire at the most enemies in a line through the target, dealing 285/435/7000
+ 20/30/200
physical damage, reduced by 20% for each enemy it passes through (minimum 20%.) Ignite those enemies for 3/3/99 seconds.Elder Dragon Buff:Damaging an enemy below 12% Health executes them.
Draven
Whirling Death
Passive: Attacks target random enemies in range and apply a bleed that deals 140/210/3000
physical damage over 12 seconds. Every attack has a 12%
chance to deal 50%/50%/900% bonus physical damage and apply 2 bleeds instead.Active: Throw two giant axes towards the enemy with the most bleeds. Deal 100/150/400
physical damage to enemies hit and consume their bleed, instantly dealing the remaining damage. The axes then return, dealing 30/45/100
physical damage to enemies hit.
Ivern
Triggerseed
Passive: Shields from this Ability can critically strike with Precision.Active: Grant 2/2/10 allies 165/300/3000
Shield and 10%/15%/100% Damage Amp for 6 seconds. Then deal 140/210/2000
magic damage to enemies adjacent to them. After casting 6 times, also grant 100% stacking Attack Speed to targets.
Lux Inferno
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100
mana.Active: Fire a laser towards the most enemies in a line that deals 330/520/5000
magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).Inferno Bonus: Restores 10 mana per takedown.
Lux Lunar
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100
mana.Active: Fire a laser towards the most enemies in a line that deals 330/520/5000
magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).Lunar Bonus: Applies 10% Vulnerable to enemies hit for 4 seconds.Vulnerable: Increases damage taken
Lux Primal
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100
mana.Active: Fire a laser towards the most enemies in a line that deals 330/520/5000
magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).Primal Bonus: Gain 60% Attack Speed for 6 seconds after cast.
Lux Solar
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100
mana.Active: Fire a laser towards the most enemies in a line that deals 330/520/5000
magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).Solar Bonus: Deals 12% bonus damage for each unique 3-star champion fielded.
Kennen
Firestorm
Charge up, gaining 15% Ability Power per Burning enemy. Then, gain 250/350/3000
Shield for 2.5 seconds and rush through a nearby group of enemies, dealing 80/120/1500
magic damage to each.After rushing, unleash a 2 Hex firestorm that deals a total of 475/715/5000
magic damage split among all enemies hit over 2 seconds.
Gnar
Rage Gene
Passive: Gain 5/5/50 Rage per second and 5 Rage per attack.Active: Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal 100/150/2000
physical damage to enemies within 2/2/10 hexes, reduce their Armor and Magic Resist by 15/20/100
, and Stun them for 1/1/15 second. Mega Gnar gains 400/600/10000 Health, and replaces his Ability with Grab n' Throw.Grab n' Throw: Throw the target at the farthest enemy, dealing 380/570/9000
physical damage to them and 135/205/4500
physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.
Taric
Emerald Radiance
Passive: The first time Taric or his paired ally drops below 50% Health, unleash emerald energy from both of them, granting 175/350/10000 + 130/234/4212
Shield to allies within 3 Hexes for 3/3/99 seconds.Active: Restore 200/300/3000
Health. Taric and his paired ally deal 100/150/1000
bonus magic damage on their next 2 attacks.
Ashe
Spirit Rift
Fire an arrow through the most enemies in a line that deals 440/660/1000
physical damage, reduced by 80%/80%/40% per enemy hit (minimum 20%).The arrow leaves a trail for 4/4/20 seconds that deals 5/8/200
+ 2/3/20
+ 2%/3%/10% max Health physical damage per second to enemies within and 20% Slows them.Slow: Reduce Attack Speed
Maokai
Sow the Seeds
Passive: After every 650/650/300 damage blocked, a sapling jumps towards a nearby enemy and deals 80.5/144.9/2794.5
magic damage. On death, 3/5/10 saplings jump out.Active: Deal 69/124.2/3726
magic damage to target and restore 330/400/2000
+ 10%/10%/100% missing Health.
Alune
Moonfall
Rain 9 moonshards split among the 3 nearest enemies, dealing 55/83/500
magic damage each.If the moon is full, instead crash it onto the board, dealing 2350/3600/7500
magic damage split among all enemies.