How to Play Ahri Team Comp in TFT Set 15 and Best Ahri Item Build

Latest Guide to Ahri Team Comp in TFT Set 15 – How to Play and Build Strongest Ahri Items (via ggmeo)

Ahri

Ability Ahri

Ahri Pure Heart Breaker
Mana: 10 : 50
Deal 465/700/1125 (scaleAP) magic damage to the current target, increased up to 50% based on the target's missing health.
If the target dies, deal 55% of overkill damage split between the 2 closest enemies, plus 40/60/95 (scaleAP) magic damage per target.

Stats Ahri

Ahri
Cost:3
Synergies Ahri
Star Guardian
Sorcerer
Mana 50
HP 650
Armor 30
Magic Resist 30
Damage 40
Attack Speed 0.8
Range 4

Items Ahri

Items Guide Ahri Season 15 Pick Rate Rank Top 4 Top 1 Details
Adaptive Helm Jeweled Gauntlet Striker's Flail
- - - - Adaptive Helm, Jeweled Gauntlet, Striker's Flail

Team comps Ahri

Star Guardian Team Comp

TFT15_Neeko
Neeko
TFT15_Poppy
Poppy
TFT_Item_NightHarvester
TFT_Item_WarmogsArmor
TFT_Item_RedBuff
TFT15_Kobuko
Kobuko
TFT15_Rell
Rell
TFT15_Jinx
Jinx
TFT_Item_InfinityEdge
TFT_Item_LastWhisper
TFT_Item_PowerGauntlet
TFT15_Xayah
Xayah
TFT15_Ahri
Ahri
TFT_Item_AdaptiveHelm
TFT_Item_RabadonsDeathcap
TFT_Item_StatikkShiv
TFT15_Syndra
Syndra
TFT10_Augment_LittleBuddies
TFT11_Augment_Slammin_Plus
TFT15_Augment_StarGuardianCrest
TFT_Augment_ClimbTheLadder2
TFT_Augment_PairOfFours
TFT_Augment_QualityOverQuantity
TFT15_StarGuardian
9
Star Guardian
TFT15_Heavyweight
2
Heavyweight
TFT15_OldMentor
1
Mentor
TFT15_Prodigy
2
Prodigy
🔽

Synergies Ahri

Star GuardianAhri Star Guardian

  • (2):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (3):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (4):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (5):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (6):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (7):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (8):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (9):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (10):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses

SorcererAhri Sorcerer

Sorcerers gain bonus Ability Power.
When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that enemy's maximum Health to another enemy.
  • (2):  20 scaleAP; 8% max scaleHealth
  • (4):  50 scaleAP; 10% max scaleHealth
  • (6):  90 scaleAP; 12% max scaleHealth to 2 enemies

How to Play Ahri

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