How to Play Xayah Team Comp in TFT Set 15 and Best Xayah Item Build

Latest Guide to Xayah Team Comp in TFT Set 15 – How to Play and Build Strongest Xayah Items (via ggmeo)

Xayah

Ability Xayah

Xayah Sharp Feathers Shine
Mana: 20 : 70
Gain 80 (scaleAP) attack speed for 3 attacks. These attacks deal 40/60/95 (scaleAD) bonus physical damage to the target and 2 nearby enemies

Stats Xayah

Xayah
Cost:2
Synergies Xayah
Edgelord
Star Guardian
Mana 70
HP 550
Armor 25
Magic Resist 25
Damage 45
Attack Speed 0.8
Range 4

Items Xayah

Items Guide Xayah Season 15 Pick Rate Rank Top 4 Top 1 Details
Guinsoo's Rageblade Hextech Gunblade Kraken's Fury
- - - - Guinsoo's Rageblade, Hextech Gunblade, Kraken's Fury

Team comps Xayah

Synergies Xayah

EdgelordXayah Edgelord

Edgelords gain Omnivamp and Attack Damage. While attacking enemies under 50% Health, they gain 40% Attack Speed.
  • (2):  10% scaleSV, 15% scaleAD
  • (4):  12% scaleSV, 35% scaleAD
  • (6):  15% scaleSV, 50% scaleAD

Star GuardianXayah Star Guardian

  • (2):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (3):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (4):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (5):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (6):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (7):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (8):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (9):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (10):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses

How to Play Xayah

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