Academy TFT set 13: Build team comps
Guide build TFT What Could Have Been teams comps set 13: items, synergies, units, stats patch 13.3 and more.
Info What Could Have Been
Vander gains 30 permanent max Health each time Silco casts. Silco gains 6 permanent Ability Power each time Vander dies.
Gain a 2-star Vander, a Silco, and a Spear of Shojin.
What Could Have Been Units
- Vander(2 gold) - Watcher - Family
- Silco(4 gold) - Dominator - Chem Baron
Team comp What Could Have Been
How to play What Could Have Been
play What Could Have Been set 13 updating...Other Geniuses tft set 13 here.
Anomalies What Could Have Been
Combat start: Gain 225 Armor and Magic Resist. Every second, reduce this bonus by 10.
Every second, deal magic damage in a 1-hex radius equal to 4% of their max Health. Radius increases every 6 seconds.
Every 6 seconds, turn invisible for 1 second. The next attack has 100% Critical Strike Chance.
This champion gains 15% Attack Speed. Every 1 kills, they permanently gain 1% more (doubled in Hyper Roll).
Gain 5% Damage Amp for every 10 player health you have lost this game.
Gain 30 Mana each kill.
When an ally dies, gain 100% of their current Mana.
This champion gains 40% more Ability Power from all sources.
What Could Have Been Augments
Some augments What Could Have Been is chosen a lot and with hight win rate.
Vander gains 30 permanent max Health each time Silco casts. Silco gains 6 permanent Ability Power each time Vander dies. Gain a 2-star Vander, a Silco, and a Spear of Shojin.