Academy TFT set 13: Build team comps

Guide build TFT What Could Have Been teams comps set 13: items, synergies, units, stats patch 13.3 and more.

Academy TFT set 13: Build team comps

Info What Could Have Been

Vander gains 30 permanent max Health each time Silco casts. Silco gains 6 permanent Ability Power each time Vander dies.

Gain a 2-star Vander, a Silco, and a Spear of Shojin.

What Could Have Been Units

  • Vander(2 gold) - Watcher - Family
  • Silco(4 gold) - Dominator - Chem Baron

Team comp What Could Have Been

How to play What Could Have Been

play What Could Have Been set 13 updating...

Other Geniuses tft set 13 here.

Anomalies What Could Have Been

StoneskinStoneskin

Combat start: Gain 225 Armor and Magic Resist. Every second, reduce this bonus by 10.

Slow CookerSlow Cooker

Every second, deal magic damage in a 1-hex radius equal to 4% of their max Health. Radius increases every 6 seconds.

InvisibilityInvisibility

Every 6 seconds, turn invisible for 1 second. The next attack has 100% Critical Strike Chance.

HeadhunterHeadhunter

This champion gains 15% Attack Speed. Every 1 kills, they permanently gain 1% more (doubled in Hyper Roll).

Comeback StoryComeback Story

Gain 5% Damage Amp for every 10 player health you have lost this game.

Kill StreakKill Streak

Gain 30 Mana each kill.

Nothing WastedNothing Wasted

When an ally dies, gain 100% of their current Mana.

Magic ExpertMagic Expert

This champion gains 40% more Ability Power from all sources.

What Could Have Been Augments

Some augments What Could Have Been is chosen a lot and with hight win rate.

Trait: What Could Have BeenTrait: What Could Have Been

Vander gains 30 permanent max Health each time Silco casts. Silco gains 6 permanent Ability Power each time Vander dies. Gain a 2-star Vander, a Silco, and a Spear of Shojin.

Items What Could Have Been

  • Vander: Gargoyle stoneplate, Dragon's claw, Warmog's armor
  • Silco: Spear of shojin, Perfected virulent virus, Jeweled gauntlet