How to Play Syndra Team Comp in TFT Set 15 and Best Syndra Item Build

Latest Guide to Syndra Team Comp in TFT Set 15 – How to Play and Build Strongest Syndra Items (via ggmeo)

Syndra

Ability Syndra

Syndra Bright Star Blast
Mana: 0 : 30
Deal 230/345/520 (scaleAP) magic damage to the target and reduces their Magic Resist by 10.

Stats Syndra

Syndra
Cost:1
Synergies Syndra
Crystal Gambit
Prodigy
Star Guardian
Mana 30
HP 450
Armor 20
Magic Resist 20
Damage 40
Attack Speed 0.7
Range 4

Items Syndra

Items Guide Syndra Season 15 Pick Rate Rank Top 4 Top 1 Details
Adaptive Helm Jeweled Gauntlet Striker's Flail
- - - - Adaptive Helm, Jeweled Gauntlet, Striker's Flail

Team comps Syndra

Synergies Syndra

Crystal GambitSyndra Crystal Gambit

Kills and losses during player combats earn Gem Power. Every 4 player combats choose to convert Gem Power into rewards or Double Down.
While Double Down is active losses grant 125% more Gem Power, but wins lose 50% Gem Power and cash out immediately.
Gem Power gains increase at stages 3 and 4.
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  • (3):  (?) per kill; (?) per loss
  • (5):  AND every (?) kills, gain bonus loot and reroll a new kill number. (Kills: (?))
  • (7):  150% rewards. Crystal Gambit units gain 300 scaleHealth and 25% scaleDA
  • (10):  150% rewards. Crystal Gambit units gain 300 scaleHealth and 25% scaleDA

ProdigySyndra Prodigy

Your team gains Mana Regen. Prodigies gain more.
  • (2):  1 TFTManaRegen | 3 TFTManaRegen
  • (3):  1 TFTManaRegen | 5 TFTManaRegen
  • (4):  2 TFTManaRegen | 7 TFTManaRegen
  • (5):  3 TFTManaRegen | 9 TFTManaRegen | Prodigy abilities heal an ally for 10% of the damage dealt.

Star GuardianSyndra Star Guardian

  • (2):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (3):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (4):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (5):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (6):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (7):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (8):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (9):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
  • (10):  Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
    Prismatic: Field 8, then spend 20000 mana.
    Prismatic: Spend 20000 mana ((?))
    THE STARS AWAKEN.
    Rell: Gain (?) shieldRell: Gain shields
    Syndra: Gain (?) Ability Power every 3 secondsSyndra: Gain Ability Power
    Xayah: Every 3rd attack deals (?) (increases per stage) magic damageXayah: Magic damage on attack
    Ahri: After casting, gain (?) Mana over 2 secondsAhri: On cast, gain Mana
    Neeko: +(?)% healing and shieldingNeeko: Increase heals & shields
    Poppy: At 40% Health, heal (?)% scaleHealthPoppy: Heal at low Health
    Jinx: +(?)% Attack Speed. +(?)% scaleAS after takedowns, decaying over 3sJinx: Gain Attack Speed
    Seraphine: Gain (?) scaleArmorscaleMRscaleHealth and (?)% scaleADscaleAScrit_chancecrit_damageSeraphine: Gain every stat
    Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses

How to Play Syndra

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