Rebel TFT set 13: Build team comps
Guide build TFT Rebel teams comps set 13: items, synergies, units, stats patch 14.24 and more.
Info Rebel
Rebels gain 12% max Health.
After your team loses 25% of their Health, a smoke signal appears, granting Rebels 60% Attack Speed for 4 seconds and extra power for the rest of combat.
- (3) 15% AD/AP
- (5) 25% AD/AP, 12% Health
- (7) 45% AD/AP, 20% Health, and Stun all enemies for 2 seconds
- (10) The smoke signal triggers at Combat Start and every 12 seconds.
Rebel Units
- Irelia(1 gold) - Sentinel - Rebel
- Vex(1 gold) - Visionary - Rebel
- Akali(2 gold) - Quickstriker - Rebel
- Sett(2 gold) - Bruiser - Rebel
- Ezreal(3 gold) - Artillerist - Rebel - Academy
- Illaoi(4 gold) - Sentinel - Rebel
- Zoe(4 gold) - Sorcerer - Rebel
- Jinx(5 gold) - Rebel - Ambusher
Team comp Rebel
Tham khảo một số đội hình Rebel tft set 13 được sử dụng nhiều sau nhé.
Sett Rebel + Akali
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Rebel
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Quickstriker
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Sentinel
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Emissary
Team comp Rebel set 13
Active champions: Sett Rebel + Akali: Jinx, Ambessa, Zoe, Illaoi, Ezreal, Sett, Akali, Irelia
Synergies: 7 Rebel, 2 Quickstriker, 2 Sentinel, , 1 Emissary
- Core damage: Akali + Zoe
- Tanker: Sett + Illaoi
Zoe Rebel + Ezreal
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Rebel
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Sorcerer
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Sentinel
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Emissary
Team comp Rebel tft set 13
Active champions: Zoe Rebel + Ezreal: Jinx, Zoe, Illaoi, Nami, Ezreal, Sett, Akali, Irelia
Synergies: 7 Rebel, 2 Sorcerer, 2 Sentinel, , 1 Emissary
- Core damage: Zoe + Ezreal
- Tanker: Sett + Illaoi
Anomalies Rebel
Gain 30 Mana each kill.
No longer gain Mana but instead cast their Ability every 4 seconds.
removed 12.24
Combat start: Gain 225 Armor and Magic Resist. Every second, reduce this bonus by 10.
Gain 5% Damage Amp for every 10 player health you have lost this game.
Gain up to 100% Critical Strike Chance based on target's missing Health. Every 3 seconds, target the lowest percent Health enemy in range.
Combat start: Leap off the battlefield. After 6 seconds, arrive with 60% increased max Health and Stun all enemies for 1.5 seconds.
Every 6 seconds, turn invisible for 1 second. The next attack has 100% Critical Strike Chance.
Attacks deal an additional 30% Attack Damage to the target and adjacent enemies.
Ability casts 20% Chill (reduce Attack Speed) enemies for 4 seconds. When Chilled enemies die, they stun the nearest enemy for 1 second.
When an ally dies, gain 100% of their current Mana.
After 3 rounds, star up a 3-star 1-cost champion to 4 stars!
Every 2 seconds, deal 100% magic damage in a 1-hex radius and heal this champion for 100% of damage dealt.
This champion gains 15% Attack Speed. Every 1 kills, they permanently gain 1% more (doubled in Hyper Roll).
Rebel Augments
Some augments Rebel is chosen a lot and with hight win rate.
Gain a Rebel Emblem and an Akali.
When the first 5 Rebels die each combat, summon a copy of themselves that is one-star lower with 400 less Health. Gain an Akali and an Irelia.
Gain a Rebel Emblem, a Jeweled Gauntlet, and an Akali.
Items Rebel
- Irelia: Bloodthirster, Titan's resolve, Hand of justice
- Vex: Spear of shojin, Jeweled gauntlet, Nashor's tooth
- Akali: Hand of justice, Jeweled gauntlet, Hand of justice
- Sett: Gargoyle stoneplate, Dragon's claw, Warmog's armor
- Ezreal: Spear of shojin, Last whisper, Infinity edge
- Illaoi: Bramble vest, Dragon's claw, Warmog's armor
- Zoe: Spear of shojin, Jeweled gauntlet, Nashor's tooth
- Jinx: Spear of shojin, Last whisper, Infinity edge