TFT set 13: Zeri Exotech team comp build
Guide build Zeri Exotech tft set 13 team comp, items, traits patch 13.6 new.
Zeri Exotech overview
Zeri Exotech units
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Jax(1 gold): Bastion - Exotech
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Kindred(1 gold): Rapidfire - Nitro - Marksman
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Jhin(2 gold): Dynamo - Exotech - Marksman
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Naafiri(2 gold): A.M.P. - Exotech
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Mordekaiser(3 gold): Betrayal
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Varus(3 gold):
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Sejuani(4 gold):
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Zeri(4 gold): Rapidfire - Exotech
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Aurora(5 gold): Animal Squad - Dynamo
How to play Zeri Exotech
Early Game Build
Zeri Exotech team comp early game
Mid Game Build
updating...
Late Game Build
Zeri Exotech team comp late game
Zeri Exotech Items priority

Item | Rank |
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4.34 |
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4.07 |
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Item | Rank |
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3.97 |
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4.01 |
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Item | Rank |
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4.39 |
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4.41 |
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Item | Rank |
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4.39 |
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4.13 |
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4.15 |
Zeri Exotech Augments

Combat start: Up to 4 champions holding 2 items gain a recommended 3rd completed item.

Gain an Exotech emblem.

Gain an Exotech Golem with a copy of each of your Exotech items. It gains 1.5% Health and 4% Attack Damage per Exotech star level. Gain a Jhin and a Naafiri.

Gain an Exotech Emblem, a Guinsoo's Rageblade, and a Naafiri.

The first time you activate 8 non-unique traits for 1 combat, gain 6 random emblems.

Gain a random item component at the start of the next 6 rounds (including this round).

On combat start, up to 3 of your Exotech units with 2 items gain an ideal Exotech item. Gain a Jax and Naafiri.

Your team gains 20 Health. For each unique item they are holding, your team gains bonus 5 Health, 1.5 Attack Damage, and 1.5 Ability Power.