Conqueror TFT set 13: Build team comps
Guide build TFT Conqueror teams comps set 13: items, synergies, units, stats patch 14.24 and more.
Info Conqueror
Conquerors' takedowns grant stacks of Conquest. After gaining enough Conquest, open War Chests full of loot!
Conquerors gain Attack Damage and Ability Power, increased by 3% for each War Chest opened.
- (2) 18% AD/AP%; 1x Conquest
- (4) 27% AD/AP%; 3x Conquest
- (6) 42% AD/AP%; 6x Conquest
- (9) 100% AD/AP%; 20x Conquest
Conqueror Units
- Darius(1 gold) - Watcher - Conqueror
- Draven(1 gold) - Pit Fighter - Conqueror
- Rell(2 gold) - Visionary - Sentinel - Conqueror
- Swain(3 gold) - Sorcerer - Form Swapper - Conqueror
- Ambessa(4 gold) - Quickstriker - Emissary - Conqueror
- Mordekaiser(5 gold) - Dominator - Conqueror
Team comp Conqueror
Tham khảo một số đội hình Conqueror tft set 13 được sử dụng nhiều sau nhé.
Mordekaiser Conqueror + Ambessa
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Conqueror
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Emissary
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Sorcerer
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Watcher
Team comp Conqueror tft set 13
Active champions: Mordekaiser Conqueror + Ambessa: Ambessa, Garen, Swain, Nami, Rell, Tristana, Draven, Darius, Mordekaiser
Synergies: 6 Conqueror, 4 Emissary, 2 Sorcerer, , 2 Watcher
- Core damage: Ambessa + Mordekaiser
- Tanker: Garen + Swain
Draven Conqueror + Darius
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Conqueror
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Watcher
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Pit Fighter
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Sorcerer
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Emissary
Team comp Conqueror set 13
Active champions: Draven Conqueror + Darius: Mordekaiser, Ambessa, Swain, Gangplank, Rell, Vladimir, Draven, Darius, Mordekaiser
Synergies: 6 Conqueror, 2 Watcher, 2 Pit Fighter, 1 Emissary, 2 Sorcerer
- Core damage: Draven + Ambessa
- Tanker: Darius + Rell
Anomalies Conqueror
Every second, deal magic damage in a 1-hex radius equal to 4% of their max Health. Radius increases every 6 seconds.
After 3 rounds, star up a 3-star 1-cost champion to 4 stars!
Combat start: Leap off the battlefield. After 6 seconds, arrive with 60% increased max Health and Stun all enemies for 1.5 seconds.
Combat start: grant 8% of their Attack Damage, Ability Power, Health, Armor, and Magic Resist to adjacent allies.
Gain 15% Attack Damage. The next attack after casting gains 35% Critical Strike Chance and deals 110% true damage.
Gain 30 Ability Power. Each time an ally dies, gain 5% of their Ability Power.
This champion gains 40% more Ability Power from all sources.
Combat start: Gain 225 Armor and Magic Resist. Every second, reduce this bonus by 10.
On first cast, leap to enemies and stun in a 2-hex radius for 1.5 seconds and gain 35% Attack Speed and 20% Omnivamp.
Gain 5% Damage Amp for every 10 player health you have lost this game.
Attacks deal 30 bonus true damage, plus 15 true damage for each time the target was damaged by this effect.
Every 6 seconds, turn invisible for 1 second. The next attack has 100% Critical Strike Chance.
After 10 seconds of combat, ascend, gaining 40% max Health and 60% Attack Speed
Conqueror Augments
Some augments Conqueror is chosen a lot and with hight win rate.
Conquerors execute enemies below 12% Health. When they do, they gain 5 Armor and Magic Resist for the rest of combat. Gain a Darius and Draven.
Gain a Conqueror Emblem and a Rell.
Gain a Conqueror Emblem, a Last Whisper, and a Rell.
Items Conqueror
- Darius: Bloodthirster, Sterak's gage, Titan's resolve
- Draven: Guinsoo's rageblade, Last whisper, Infinity edge
- Rell: Redemption, Gargoyle stoneplate, Dragon's claw
- Swain: Spear of shojin, Jeweled gauntlet, Guardbreaker
- Ambessa: Bloodthirster, Titan's resolve, Sterak's gage
- Mordekaiser: Bloodthirster, Hand of justice, Jeweled gauntlet