For every 15 mana spent, fire a projectile at a nearby enemy dealing ProjectileDamage + 50% of the holder's Ability Power magic damage, and applying 1% Burn and 33% Wound to enemies for 10 seconds.
Each projectile leaves a lingering field that deals FieldDamagePerSecond magic damage to enemies each second.
Damage increases based on Stage.
Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received
Recommended Roles: Magic Caster